Level Design Portfolio: Joshua Wilson
 
Personal Projects
Professional Work (2009-Present)
 

 

 

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(last updated: 2009)

Worked on rooms used in procedural level generation
Grineer Galleon
Grineer Settlement
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Multiplayer PVP DLC
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Worked primarily on multiplayer
+DLC:
Omega
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Worked on side missions for single player campagin
+DLC:
Firewalker
Arrival
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