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Released:
UE3 Unreal Tournament 3 (08-
- DM-Velocity (released 06-25-08) >>>
 
UE3 Gears of War (07-
- MP_Firebridge (released 12-05-07) >>>
- MP_OldCity (released 03-05-08) >>>

- SP_Insertion (released 05-20-08) >>>

 
- Cinematic Test (00:00:30)
- High Quality (31.6MB)
- Low Quality (21.4MB)
UE2 Republic Commando (07-
- TKF (released 02-22-09) >>>
- m1a
- m1b
- m1c
 
- ExM (released 05-10-07) >>>
- SP_HostageRescue
 
Q3R Elite Force (05-
- MP_Alpha (released 03-18-05) >>>
- MP_Bridge (released 03-25-05) >>>
- MP_TOS (released 04-07-05) >>>
 
 
WIP:
UE3 UT3
 
UE3 Gears of War
 
UE2 Republic Commando
- Unnamed SP
- screenshots >>>
 
Q3R Elite Force
- Unnamed SP
- screenshots >>>
 
 
Tutorials:
Gears of War
 
 
Republic Commando
 
 
Elite Force
 
 
Cool stuff on the web:

 

 

 

   
GAME: Gears of War

Unnamed (Work in progress)

Video: ingame_video1.mov (13.1MB - 01:40) (right click, save as)
Contribution:
Design
Basic geometry (BSP)
Model/Texture/Asset placement
Lighting
Scripting

Notes: Using content shipped with game (static meshes/textures/etc)

Description:

 

Download: N/A
Click here for all screenshots^^^  
-- Star Wars: Republic Commando - Unreal Engine 2/2.5 --
     
  VIDEO>>  

 

   
GAME: Republic Commando

The Kashyyyk Files - Project File M1a, M1b, M1c (Released Beta)

Video: ingame_video1.mov (229MB - 29:13) (right click, save as)
Contribution:
Design
Basic geometry (BSP)
Model/Texture/Asset placement
Lighting
Scripting

Notes: Using content shipped with game (static meshes/textures/etc)

Description: Complete series, released as package.

 

Download: TKFv1.rar
Click here for all screenshots^^^  

GAME: Republic Commando

Unnamed - M1c

Video: ingame_video1.mov (114MB - 14:38) (right click, save as)
Contribution:
Design
Basic geometry (BSP)
Model/Texture/Asset placement
Lighting
Scripting

Notes: Using content shipped with game (static meshes/textures/etc)

Description: The third and final map in this set. Large battles and complex scripted sequences.

 

Download: N/A
Click here for all screenshots^^^  

GAME: Republic Commando

Unnamed - M1b

Video: ingame_video2.mov (60.4MB - 07:42) (right click, save as)
Contribution:
Design
Basic geometry (BSP)
Model/Texture/Asset placement
Lighting
Scripting

Notes: Using content shipped with game (static meshes/textures/etc)

Description: Continuing project with second map in series

 

Download: N/A
Click here for all screenshots^^^  

GAME: Republic Commando

Unnamed - M1a

Video: ingame_video2.mov (53.9MB - 06:52) (right click, save as)
Contribution:
Design
Basic geometry (BSP)
Model/Texture/Asset placement
Lighting
Scripting

Notes: Using content shipped with game (static meshes/textures/etc)

Description: Back with Republic Commando, working on a series of single player maps

 

Download: N/A
Click here for all screenshots^^^  
 
-- Unreal Tournament 3 - Unreal Engine 3 --

GAME: Unreal Tournament 3

Enclave (Cancelled)

Contribution:
Design
Basic geometry (BSP)
Model/Texture/Asset placement
Lighting
Scripting

Notes: Using content shipped with game (static meshes/textures/etc)

Description: 2nd entry for 3dbuzz Old School Level Design Contest and Intel's Make Something Unreal Contest.

 

Download: N/A
Click here for all screenshots^^^  
 

GAME: Unreal Tournament 3

Velocity (Released Final)

Contribution:
Design
Basic geometry (BSP)
Model/Texture/Asset placement
Lighting
Scripting

Notes: Using content shipped with game (static meshes/textures/etc)

Description: Entry for 3dbuzz Old School Level Design Contest and Intel's Make Something Unreal Contest

 

Download: DM-Velocity
Click here for all screenshots^^^  
 

GAME: Unreal Tournament 3

Rift (Released Beta) (Cancelled)

Contribution:
Design
Basic geometry (BSP)
Model/Texture/Asset placement
Lighting
Scripting

Notes: Using content shipped with game (static meshes/textures/etc)

Description: Getting familiar with UT3 in preparation for an MSU entry

 

Download: DM-Rift_BETA
Click here for all screenshots^^^  
 
-- Gears of War - Unreal Engine 3 --
 

   
GAME: Gears of War

Insertion (Released Final)

Video: ingame_video4.mov (59.0MB) (right click, save as)
Contribution:
Design
Basic geometry (BSP)
Model/Texture/Asset placement
Lighting
Scripting (events, level interaction, encounters, cinematic direction, etc)
Static animations

Notes: Using content shipped with game (static meshes/textures/etc)

Description: A complete single player mission with enemy encounters, level interations, scripted sequences and cut scenes

 

Download: SP_Insertion
Click here for all screenshots^^^  
 
     

 

   
GAME: Gears of War

Cinematic Test

Video: cinematic_testrun_hi.mov (31.6MB) (right click, save as)
Contribution:
Design
Basic geometry (BSP)
Model/Texture/Asset placement
Lighting

Scripting (events, cinematic direction, etc)

Static animations

Notes: Using content shipped with game (static meshes/textures/etc)

Description: A simple and short scene testing out and becoming familiar with kismet and matinee.

 

Download: ---
Click here for all screenshots^^^  
 
 

   
GAME: Gears of War

Old City (Released Final)

Contribution:
Design
Basic geometry (BSP)
Model/Texture/Asset placement
Lighting

Notes: Using content shipped with game (static meshes/textures/etc)

Description: Second map for Gears of War. Continuing to familiarize myself with the editor/capabilities and become comfortable with the creation process.

 

Download: MP_OldCity.rar
Click here for all screenshots^^^  
 
 
   
GAME: Gears of War

Firebridge (Released Final)

Contribution:
Design
Basic geometry (BSP)
Model/Texture/Asset placement
Lighting

Notes: Using content shipped with game (static meshes/textures/etc)

Description: First map for Gears of War. Introduction back into mapping after a bit of a hiatus and to Unreal Engine 3/Gears of War.

 

Download: MP_Firebridge.rar
Click here for all screenshots^^^  
 
-- Star Wars: Republic Commando - Unreal Engine 2/2.5 --

GAME: Star Wars: Republic Commando

ExM: Hostage Rescue (Released Beta)

Contribution:
Design
Basic geometry (BSP)
Model/Texture/Asset placement
Lighting
Scripting (events, level interaction, encounters, cinematic direction, etc)
Static animations

Notes: Using content shipped with game (static meshes/textures)

Description: Alpha release of "Extended Missions" MOD including Beta release of "Hostage Rescue" Part A
Download: ExM_Alpha.exe
Click here for all screenshots^^^  
 
 
-- Star Trek Voyager: Elite Force 2 - UberRadiant (Modified Quake Engine) --
Scripted Inventory
Cinematics  
GAME: Star Trek Voyager: Elite Force 2

 

Unnamed Single Player (Work in progress)

Notes: The inventory and locker code GUI elements (seen on the "all screens" page) were created in Adobe Photoshop based on the Star Trek LCARS theme.

Textures "Hate", "Obey", "War" were created by: Kevin 'Rorshach' Johnstone

Example scripts:
-
-

Click here for all screenshots

   
 
   
GAME: Star Trek Voyager: Elite Force 2

 

Unnamed Multiplayer (Work in progress)

Notes:

 

Click here for all screenshots

   
 
   
GAME: Star Trek Voyager: Elite Force 2

 

Unnamed Multiplayer (Work in progress)

Notes:

Example scripts:
-weather.txt
-

Click here for all screenshots

   
 
   
GAME: Star Trek Voyager: Elite Force 2

 

Unnamed Multiplayer (Work in progress)

Notes:

 

Click here for all screenshots

   
 
Released maps:
 
GAME: Star Trek Voyager: Elite Force 2
 
hm_ctf_m3alpha
Click here for all screenshots Download map | source
GAME: Star Trek Voyager: Elite Force 2

 

hm_ctf_m3bridge
Click here for all screenshots Download map | source
GAME: Star Trek Voyager: Elite Force 2
 
hm_ctf_m3TOS
Click here for all screenshots Download map | source
 
Other:
 
     
     
GAME: Star Trek Voyager: Elite Force 2

 

 

Notes:

 

Click here for all screenshots

   
 
   
GAME: Star Trek Voyager: Elite Force 2

 

 

Notes:

Example scripts:
-
-

Click here for all screenshots