Level Design Portfolio: Joshua Wilson
 
Personal Projects
Professional Work (2009-Present)
 

 

 

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(last updated: 2009)

Primarily on multiplayer
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Rooms used in procedural level generation
Grineer Galleon
Grineer Settlement
Corpus Gas City
Grineer Shipyard
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Multiplayer PVP DLC
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Primarily on multiplayer
+DLC:
Omega
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Side missions for single player campagin
+DLC:
Firewalker
Arrival
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