| Released: |
| UE3 Unreal Tournament 3 (08- |
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| UE3 Gears of War (07- |
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| UE2 Republic Commando (07- |
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| Q3R Elite Force (05- |
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| WIP: |
| UE3 UT3 |
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| UE3 Gears of War |
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| UE2 Republic Commando |
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| Q3R Elite Force |
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| Tutorials: |
| Gears of War |
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| Republic Commando |
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| Elite Force |
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| Cool stuff on the web: |

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| GAME: Gears of War |
Unnamed (Work in progress) |
| Contribution: |
| Design |
| Basic geometry (BSP) |
| Model/Texture/Asset placement |
| Lighting |
| Scripting |
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Notes: Using content shipped with game (static meshes/textures/etc)
Description:
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| Download: |
N/A |
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| Click here for all screenshots^^^ |
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-- Star Wars: Republic Commando - Unreal Engine 2/2.5 -- |
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| GAME: Republic Commando |
The Kashyyyk Files - Project File M1a, M1b, M1c (Released Beta) |
| Contribution: |
| Design |
| Basic geometry (BSP) |
| Model/Texture/Asset placement |
| Lighting |
| Scripting |
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Notes: Using content shipped with game (static meshes/textures/etc)
Description: Complete series, released as package.
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| Download: |
TKFv1.rar |
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| Click here for all screenshots^^^ |
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| GAME: Republic Commando |
Unnamed - M1c |
| Contribution: |
| Design |
| Basic geometry (BSP) |
| Model/Texture/Asset placement |
| Lighting |
| Scripting |
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Notes: Using content shipped with game (static meshes/textures/etc)
Description: The third and final map in this set. Large battles and complex scripted sequences.
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| Download: |
N/A |
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| Click here for all screenshots^^^ |
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| GAME: Republic Commando |
Unnamed - M1b |
| Contribution: |
| Design |
| Basic geometry (BSP) |
| Model/Texture/Asset placement |
| Lighting |
| Scripting |
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Notes: Using content shipped with game (static meshes/textures/etc)
Description: Continuing project with second map in series
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| Download: |
N/A |
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| Click here for all screenshots^^^ |
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| GAME: Republic Commando |
Unnamed - M1a |
| Contribution: |
| Design |
| Basic geometry (BSP) |
| Model/Texture/Asset placement |
| Lighting |
| Scripting |
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Notes: Using content shipped with game (static meshes/textures/etc)
Description: Back with Republic Commando, working on a series of single player maps
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| Download: |
N/A |
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| Click here for all screenshots^^^ |
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-- Unreal Tournament 3 - Unreal Engine 3 -- |
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| GAME: Unreal Tournament 3 |
Enclave (Cancelled) |
| Contribution: |
| Design |
| Basic geometry (BSP) |
| Model/Texture/Asset placement |
| Lighting |
| Scripting |
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Notes: Using content shipped with game (static meshes/textures/etc)
Description: 2nd entry for 3dbuzz Old School Level Design Contest and Intel's Make Something Unreal Contest.
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| Download: |
N/A |
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| Click here for all screenshots^^^ |
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| GAME: Unreal Tournament 3 |
Velocity (Released Final) |
| Contribution: |
| Design |
| Basic geometry (BSP) |
| Model/Texture/Asset placement |
| Lighting |
| Scripting |
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Notes: Using content shipped with game (static meshes/textures/etc)
Description: Entry for 3dbuzz Old School Level Design Contest and Intel's Make Something Unreal Contest
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| Download: |
DM-Velocity |
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| Click here for all screenshots^^^ |
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| GAME: Unreal Tournament 3 |
Rift (Released Beta) (Cancelled) |
| Contribution: |
| Design |
| Basic geometry (BSP) |
| Model/Texture/Asset placement |
| Lighting |
| Scripting |
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Notes: Using content shipped with game (static meshes/textures/etc)
Description: Getting familiar with UT3 in preparation for an MSU entry
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| Download: |
DM-Rift_BETA |
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| Click here for all screenshots^^^ |
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-- Gears of War - Unreal Engine 3 -- |
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| GAME: Gears of War |
Insertion (Released Final) |
| Contribution: |
| Design |
| Basic geometry (BSP) |
| Model/Texture/Asset placement |
| Lighting |
| Scripting (events, level interaction, encounters, cinematic direction, etc) |
| Static animations |
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Notes: Using content shipped with game (static meshes/textures/etc)
Description: A complete single player mission with enemy encounters, level interations, scripted sequences and cut scenes
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| Download: SP_Insertion |
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| Click here for all screenshots^^^ |
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| GAME: Gears of War |
Cinematic Test |
| Contribution: |
| Design |
| Basic geometry (BSP) |
| Model/Texture/Asset placement |
| Lighting |
Scripting (events, cinematic direction, etc) |
| Static animations |
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Notes: Using content shipped with game (static meshes/textures/etc)
Description: A simple and short scene testing out and becoming familiar with kismet and matinee.
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| Download: --- |
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| Click here for all screenshots^^^ |
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| GAME: Gears of War |
Old City (Released Final) |
| Contribution: |
| Design |
| Basic geometry (BSP) |
| Model/Texture/Asset placement |
| Lighting |
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Notes: Using content shipped with game (static meshes/textures/etc)
Description: Second map for Gears of War. Continuing to familiarize myself with the editor/capabilities and become comfortable with the creation process.
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| Download: MP_OldCity.rar |
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| Click here for all screenshots^^^ |
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| GAME: Gears of War |
Firebridge (Released Final) |
| Contribution: |
| Design |
| Basic geometry (BSP) |
| Model/Texture/Asset placement |
| Lighting |
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Notes: Using content shipped with game (static meshes/textures/etc)
Description: First map for Gears of War. Introduction back into mapping after a bit of a hiatus and to Unreal Engine 3/Gears of War.
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| Download: MP_Firebridge.rar |
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| Click here for all screenshots^^^ |
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-- Star Wars: Republic Commando - Unreal Engine 2/2.5 -- |
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| GAME: Star Wars: Republic Commando |
ExM: Hostage Rescue (Released Beta) |
| Contribution: |
| Design |
| Basic geometry (BSP) |
| Model/Texture/Asset placement |
| Lighting |
| Scripting (events, level interaction, encounters, cinematic direction, etc) |
| Static animations |
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Notes: Using content shipped with game (static meshes/textures)
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Description: Alpha release of "Extended Missions" MOD including Beta release of "Hostage Rescue" Part A |
| Download: ExM_Alpha.exe |
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| Click here for all screenshots^^^ |
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